History
~~~~~~~
0.01 (20-Feb-1998)
 Finished designing templates, can load the directory of a WAD file, and you
 can browse though it.

0.02 (21-Feb-1998)
 You can select a lump, and see what type of data it is, also you can now
 use the up/down and page up/down keys to browse though the WAD.

0.03 (23-Feb-1998)
 You can export lumps!  Fixed a truly massive memory leak. (8k every time you
 moved around the WAD's directory)

0.04 (24-Feb-1998)
 Added ENDOOM viewing.  The palette and the font are incorrect, however.
 Added sound/music playing (only if DOOMSupport is handy)

0.05 (25-Feb-1998)
 Improved ENDOOM palette via trial-and-error.  Still not perfect though.
 Added ability to create a new PWAD and edit it.  Useless currently, as you
 cannot import lumps...
 
0.06 (26-Feb-1998)
 You can add lumps!  Only raw data at the moment though.  Have to work out
 DOOM/RiscOS/Windows quite horrid file formats.  :(
 Also, sorry about the 'WIBBLE' lump in new wads - It's a quick bug fix
 until I can trace it properly. TiC's NWT has the same bug though...

0.07 (27-Feb-1998)
 Added defragmentation of WAD files.  (Editing them leaves crap everywhere)
  Please note, ALL WAD editors leave crap everywhere unless they defragment
  as they edit, as this would take a long time with one of the IWADs...
 Added poncy splash screen.
 Removed previous-instance checking.  I see no problem running more than one
  copy of WADMan.  This means you can now load more than one WAD via loading
  another copy of WADMan.
 Fixed slight bug in the export code.

0.08 (13-Mar-1998) ** Several Copys Distributed Around Totton College **
 Fixed bug in saving from all save icons.  (Thanks Luke)
 Fixed bug in 'Goto Lump' so you can jump backwards.
 Did some more manual crunching of Messages file.
 Tweaked ENDOOM palette due to Luke's request.
 Tweaked ENDOOM font - looks correct with DOOM and DOOM2's ENDOOMs.
 Added the name of the current WAD file to the iconbar.
 Added menu in the main window.  Moved Defrag WAD there.
 Tweaked Pre-submenu message handling.
 Tidied up New WAD procedures
 Added ability to load WADs by double-clicking on them with CTRL held down.
  If you double click on a WAD with another WAD already loaded, another copy
  of WADMan will start to load it into.
 Implemented lump renaming and deleting.
 Quick fix to lump deleting so it shrinks the WAD size down if it can.
 Added check for WAD files that have their directory before the lump data.
 Fixed bug (or over-coding) that sometimes made defragged WADs bigger.
  (I thought you had to word-align the directory...)
 Added progress to hourglass when searching for a lump name...
 Added the viewing of unknown data via Zap or StrongED.
 Made ok boxes disappear when you press enter.
 Added check to see if defragmenting a WAD file will save any space.
 Added merging of WADs due to Luke's request for getting AliensTC to work
 Fixed a whopping bug in the merging of WADs that made it crash...
 Updated the main window a bit to use a fixed pitch font.
 Changed various other icons to use the desktop font again.
 Made the 'Goto Lump' window have a title.
 Made the name of the WAD on the iconbar lowercase so long names will fit.

1.00 (5-Apr-1998) ** First Wide-Scale Release Version **
 Added choices dialog.
 Added merge window's text to messages file
 Fixed some bugs to do with font handles (I hate them)
 The palette in the ENDOOM viewing in completly perfect thanks to the stolen
  palette from Luke's PC Card.
 Implemented inserting of lumps above the currently selected lump. (YES!)
 Added check for registered/commercial DOOM before allowing editing.
 Added rarther crude but effective R-Comp Doom detection.
 Added customizable resource type names to the choices file
 Added running of Doom/Doom2 from iconbar menu
 Added running of the PWAD you are editing to the main menu
 Added better detection of R-Comp Doom
 Added 'Command Line' option to setup window
 Made it optional to uses custom fonts as this causes problems with some
  versions of the Window Manager on RiscPC's
 Added adjustable WAD types
 Fixed bug in ENDOOM viewing code so it would restore original palette when
  desktop was in 16-colour modes
 Added running of Doom with up to 6 PWADs (More than LaunchDoom can do :)
 Added the closing of the WAD file from main menu
 Fixed bug when editing write-protected files.  It now removes the protection
  when you load the file.
 Added replacing of WAD entries when merging.  Shows the occational problem
  though.  I'll try and trace the memory leak...
 Memory requirements up to 112k plus work space. :(
 
1.01 (6-May-1998) **Second Wide-Scale Release Version (That Works) **
 Put in new error handler that works.
 Made the territory detection work.
 Modified default slot size so it always works.
 Made it work on pre-RiscOS 3.5 machines.
 Made the AcornURI module detection always work.
 Checking for presence of StrongGuard! now works.
 Menu iconbar disappear when clicking on one of the buttons in info box.
 Fixed detection of Doom if you hadn't defined one, so that it works.
 Tidied up templates so that long lump names fit.